Subsite Navigation

Game Information

 

Character Information

 

Miscellaneous

 
 

Advertisement

 


Political Vision Tasks Introduction
Overview

When you go to bed at the end of Day 3, you'll be contacted by your Ancient Reptilian Brain and your Limbic System, and they'll allow you to pick out a political vision task. Your options will depend on the political views you've espoused during the first three days. You'll get at most four choices, as summarized in the table below. You'll only get to do one of the tasks, so you might want to save before going to sleep so you can try out all four. You can also "forget politics" and skip the tasks.

Dialogue Political View Skill Task Unique Reward
"I'm building communism for all. This time we won't fail." Communism Rhetoric Get Yourself Organised Reflective Construction Vest
"I'm just looking out for my economic self-interest." Ultraliberalism Savoir Faire Become a Man of Plenty Increased net worth, personalized monument
"We're making progress." Moralism Empathy Take on *La Responsibilite* Specialist-Grade Headset
"I can't give up. I have to keep going, for Revachol." Fascism Endurance Turn Back the Wheels of Time New portrait

When you wake up on Day 4, you should have a thought orb above your head. Clicking on it will allow you to accept your political vision task.

Note: If you arrested or evicted the ravers next to the Dolorian Church of Humanity, then you won't be able to complete the task Take on *La Responsibilite*. If you already met the mega-rich light-bending guy in the harbor, then you might not be able to complete the task Become a Man of Plenty.


Walkthrough

Introduction

 

Case Tasks

 

Armor Tasks

 

Cryptozoology Tasks

 

Drug Tasks

 

Memory Tasks

 

Missing Husband Tasks

 

Petanque Players

 

Political Vision Tasks

 

Raver / Church Tasks

 

Miscellaneous Tasks