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Walkthrough
The Mechanic
For this part of the quest, you'll just need to escort Frank Murphy through the map so that he can unlock some doors for you (at #2 and #4). Frank can't be damaged, so this map shouldn't feel much different than the others.
1 - Freight Elevator
2 - Locked Door
You'll need to defend Frank for several seconds while he unlocks the door. When the door opens, a veteran swarmer will attack you, so be ready for it.
3 - Clara Sighting
4 - Locked Door
Like before (#2), you'll have to defeat some waves of enemies here while Frank unlocks the door. Once he gets it open, you'll receive 2 skill points, and Frank will head off to
Medical Center Delta.
5 - CyberInstallation Unit
6 - Cybernetic Hand
Exits:
- Bulkhead door to
Life Support: Waste.
- Bulkhead door to the
Transit Center.
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