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Walkthrough
Payback
Your goal in this map is pretty simple -- to kill any Kerak hybrids that you come across. The map is small, but you'll still encounter lots of hybrids to kill, including a special warlord hybrid (#3). The warlord is big and nasty, and it has a gravity attack that will stun you and draw you (and everybody else) to it. So if you've upgraded your
Magblade at all, you might want to use it in this battle. When you kill the warlord, you'll receive 2 skill points.
After the battle, you'll find Smolko's corpse nearby (#4), and you'll discover that he set up charges on the Kerak assault pod, and that you'll just need to reach the computer to the west (#6) to set it off. When you click on the computer, you'll blow the assault pod right off of the ship, but then Frank Murphy will tell you that he's still picking up signs of the Kerak in the
Gantry (Exit B), and so you'll need to go there to finish them off.
1 - Fallen Engineer
When you click on the corpse you'll gain the "gunner drone" ability.
2 - Freight Elevator
3 - Warlord
4 - Smolko's Corpse
5 - Freight Elevator
6 - Computer
7 - CyberInstallation Unit
8 - Cybernetic Brain
Exits:
- Transit car.