Note: This information was taken from TSR's original AD&D adventure, the Temple of Elemental Evil.
For the DM: Two werewolves lair here. They serve the
Fire Temple, bringing loot and victims to
Alrrem. The crystal sheet of area
207 is also visible here if a covering of gray
cloth is pulled aside. It is a lens of transformation,
actually placed here for evil purposes
by luz.
Upon hearing noise in the adjoining room, the werewolves stand before the
lens, being seen by those on the other side as
angelic figures. They see through the crystal
normally. If the party balks at disarming
themselves, the creatures step away from
the device and wait to surprise anyone
entering their secret door, just in case. If the
party cooperates, the monsters rush
through to room 207, gather up the items
left, and quickly take them to their lair.
Then (and only then) do they return to
room 207, in person, to deal with the (hopefully)
defenseless party. Those who surrender
are taken to area 206 (and then to 205).
Corpses are devoured by the werewolves.
The lens cannot be removed from the wall
by mundane means. If a wish is used, it is
either be loosened (25% chance) or shatters
(75%); if the latter result occurs, luz immediately
knows what happened and who did it!
Werewolves (2): AC 5, MV 15", HD 4 + 3,
hp 33, 28, #AT 1, D 2-8, SA if waiting in area 208, surprise on 1-3,
SD hit only by silver or magic weapons; XP 370, 345
For the players: This bare-walled 20 ' square room is permeated
by a feral odor. A pair of nestlike
heaps of cloth and pillow lie by the
east wall; bones and litter cover the
floor. A large cupboard stands against
the north wall. A pair of rust-red cloaks
hang on pegs by the secret door, the only
apparent entrance. A few pieces of dirty
pewterware are on the cupboard shelves,
along with two bottles of wine and a
bunch of cooking herbs in a glass bottle.
You notice a jumble of weapons and
other items in the northwest corner.
For the DM: The dirty pewterware is actually silver, 15
items worth 10-60 gp each. The bottled herbs
are 18 sprigs of wolfsbane. The cupboard cabinet
holds a dagger +1, a short sword + 1/
+ 3 vs. lycanthropes and shapechangers, and
five silver daggers, under which is a scroll of
protection from lycanthropes (all) flat and
upside-down, as if shelf-paper. Under a loose
floor stone, found only after a careful search,
is a hole containing 1, 629 sp. The pile in the
corner contains various odds and ends of
adventuring gear (but no food or water), plus
the following:
For the players:
22 arrows, normal
19 arrows, silver-tipped
1 bow, long
2 bows, short
4 crossbows, light
4 crossbow bolt cases (empty)
82 crossbow bolts
5 daggers
1 flail
1 hammer
1 holy symbol, normal
3 holy symbols, silvered
1 mace
2 mirrors, silvered
1 morning star
3 quivers (empty)
3 spears
1 sword, long
2 swords, short
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