Note: This information was taken from TSR's original AD&D adventure, the Temple of Elemental Evil.
Secured Room |
For the players: The closures of this portal indicate that it is
used with relative frequency. A door lock
and padlock are present, the latter securing
a chain. Unless the locks can be picked,
only force can remove the obstacle.
For the DM: The door breaks only after 50 points of
damage are applied. Attackers may make
two hits per round; consider the door as
Large size. The noise of such an attack
draws all the occupants from area 115 in the
next round.
This dark, filthy chamber is the prison in
which captives are held, for eventual sacrifice
at the Earth Temple or for feasting
of ghouls and ghasts. Eleven
human prisoners are currently here; all are
naked, and the males are chained to the wall.
All are from the Nulb area.
The two females are the wife and servant
of a merchant. The males are as follows:
2 merchants (XP 13 each)
3 servants (XP 12 each)
1 river sailor (Level 0, hp 6, XP 16)
4 men-at-arms (Level 0, hp 4 each, XP 14 each)
The prisoners have nothing of value, and
know nothing of the Temple. They tell of
being captured by raiding ghouls, except for
the sailor, who was brought here by Dick
Rentsch and his men as punishment for
making a pass at Dala. The merchants,
wife, and servants can offer no ransom, and
if freed ask only to be shown how to get out
and away, quickly. The sailor and men-atarms
will most certainly serve with loyalty,
if supplied with clothing, armor and arms.
If treated fairly and paid normally, they
remain 100% loyal while in the employ of
their liberators.