To use an active skill, you must assign the skill to one of your character's Action Icons. In general, active skills are split between the left and right Action Icons. You will need to examine the Action Icon menus for your character to determine how your active skills are split between them.
Passive Skills
Passive skills are always in use, and are never assigned to an Action Icon. Passive skills are colored red with a gold symbol in your skill-tree to help you identify them. Passive skills do not consume Mana, and are active from the time you learn the skill.
Auras
Unique to Paladins and certain creatures, Auras project a field of influence around the caster. Any allied character, hireling or minion will benefit from the aura so long as they are within the aura's range. Those who are under the effect of an aura are indicated in the Play Area by a glowing halo beneath their feet.
Curses
Necromancers and some monsters possess the ability to influence the fate of others around them. A curse affects those within a certain radius of the caster, and victims are marked for misfortune by a fuming haze above their heads.
Icon
Name
Req'd Level
Prerequisites
Skill Description
Amplify Damage
1
none
Increases the amount of damage received.
Dim Vision
6
none
Decreases radius of (monster) awareness.
Weaken
6
none
Decreases the damage the target can do.
Iron Maiden
12
Amplify Damage (1)
Damage dealt is damage received.
Terror
12
Weaken (6)
Cursed monsters run in fear.
Confuse
18
Dim Vision (6)
Cursed monsters attack randomly.
Life Tap
18
Amplify Damage (1) Iron Maiden (12)
Attacking a cursed soul gives you health.
Attract
24
Dim Vision (6) Confuse (18)
Causes other monsters to target your enemy.
Decrepify
24
Weaken (6) Terror (12)
Slows speed of the cursed.
Lower Resist
30
Amplify Damage (1) Weaken (6) Terror (12) Iron Maiden (12) Life Tap (18) Decrepify (24)
Elemental attacks do more damage to the cursed monster.