To use an active skill, you must assign the skill to one of your character's Action Icons. In general, active skills are split between the left and right Action Icons. You will need to examine the Action Icon menus for your character to determine how your active skills are split between them.
Passive Skills
Passive skills are always in use, and are never assigned to an Action Icon. Passive skills are colored red with a gold symbol in your skill-tree to help you identify them. Passive skills do not consume Mana, and are active from the time you learn the skill.
Auras
Unique to Paladins and certain creatures, Auras project a field of influence around the caster. Any allied character, hireling or minion will benefit from the aura so long as they are within the aura's range. Those who are under the effect of an aura are indicated in the Play Area by a glowing halo beneath their feet.
Curses
Necromancers and some monsters possess the ability to influence the fate of others around them. A curse affects those within a certain radius of the caster, and victims are marked for misfortune by a fuming haze above their heads.
Icon
Name
Req'd Level
Prerequisites
Skill Description
Prayer
1
none
Heals all party members.
Resist Fire
1
none
Increases the Fire resistance of all party members.
Defiance
6
none
Boosts the Defense of all party members.
Resist Cold
6
none
Increases the Cold resistance of all party members.
Cleansing
12
Prayer (1)
Reduces Poison duration for all party members.
Resist Lightning
12
none
Increases the Lightning resistance of all party members.
Vigor
18
Prayer (1) Defiance (6) Cleansing (12)
Increases Speed, Stamina, and Stamina recovery for all party members.
Meditation
24
Prayer (1) Cleansing (12)
Boosts Mana recovery for all party members.
Redemption
30
Prayer (1) Defiance (6) Cleansing (12) Vigor (18)
Periodically attempts to redeem corpses for Health and Mana.
Salvation
30
none
Increases all Elemental resistances for all party members.