To use an active skill, you must assign the skill to one of your character's Action Icons. In general, active skills are split between the left and right Action Icons. You will need to examine the Action Icon menus for your character to determine how your active skills are split between them.
Passive Skills
Passive skills are always in use, and are never assigned to an Action Icon. Passive skills are colored red with a gold symbol in your skill-tree to help you identify them. Passive skills do not consume Mana, and are active from the time you learn the skill.
Auras
Unique to Paladins and certain creatures, Auras project a field of influence around the caster. Any allied character, hireling or minion will benefit from the aura so long as they are within the aura's range. Those who are under the effect of an aura are indicated in the Play Area by a glowing halo beneath their feet.
Curses
Necromancers and some monsters possess the ability to influence the fate of others around them. A curse affects those within a certain radius of the caster, and victims are marked for misfortune by a fuming haze above their heads.
Icon
Name
Req'd Level
Prerequisites
Skill Description
Ice Bolt
1
none
Shoots a bolt of ice that damages and slows your victim.
Frozen Armor
1
none
Gives a defense bonus and freezes any melee attacker that hits you.
Frost Nova
6
none
Creates an expanding ring of ice and frost that damages and slows enemies.
Ice Blast
6
Ice Bolt (1)
Creates a bolt of ice that completely freezes a target.
Shiver Armor
12
Ice Bolt (1) Frozen Armor (1) Ice Blast (6)
Defense bonus, plus any melee attacker that hits you takes damage and is slowed.
Glacial Spike
18
Ice Bolt (1) Ice Blast (6)
A shard of ice that inflicts massive cold damage and explodes to freeze nearby enemies.