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Calm Animals
Level: Druid 1, Ranger 1
School: Enchantment
Casting Time: 1 Standard Action
Descriptor: Mind-Affecting
Range: Close (25')
Duration: Level x 10 Rounds
Components: Verbal, Somatic
Spell Resistance: Yes
Saving Throw: Will Save
Calms an agitated animal.
Charm Animal
Level: Druid 1, Ranger 1
School: Enchantment
Casting Time: 1 Standard Action
Descriptor: Mind-Affecting
Range: Close (25')
Duration: Level x 1 Rounds
Components: Verbal, Somatic
Spell Resistance: Yes
Saving Throw: Will Save
You may charm any animal, temporarily making it your ally. This effect is negated by aggressive acts against or by the subject.
Cure Light Wounds
Level: Bard 1, Cleric 1, Druid 1, Paladin 1, Ranger 2
School: Conjuration
Casting Time: 1 Standard Action
Range: Touch
Duration: Instantaneous
Components: Verbal, Somatic
Spell Resistance: Yes
Saving Throw: Will Save
Cure a creature using positive energy. Cures 1d8 points of damage +1 point per caster level (to a maximum of +5). Against undead creatures, the spell deals damage rather than curing it.
Detect Snares and Pits
Level: Druid 1, Ranger 1
School: Divination
Casting Time: 1 Standard Action
Range: Long (400')
Duration: 100 Rounds
Components: Verbal, Somatic
Spell Resistance: No
Saving Throw: None
Detect the presence of traps.
Entangle
Level: Druid 1, Ranger 1
School: Transmutation
Casting Time: 1 Standard Action
Range: Long (400')
Duration: Level x 10 Rounds
Components: Verbal, Somatic, Focus
Spell Resistance: No
Saving Throw: Reflex Save
Creatures within 30' (6 squares) of the target area are immobilized unless they can succeed on an Escape Artist check.
Longstrider
Level: Druid 1, Ranger 1
School: Transmutation
Casting Time: 1 Standard Action
Range: Personal
Duration: Level x 600 Rounds
Components: Verbal, Somatic, Material
Spell Resistance: No
Saving Throw: None
This spell increases your base land speed by 10' (2 squares) per movement action.
Summon Nature's Ally I
Level: Druid 1, Ranger 1
School: Conjuration
Casting Time: Full-round Action
Range: Close (25')
Duration: Level x 1 Rounds
Components: Verbal, Somatic, Focus
Spell Resistance: No
Saving Throw: None
Summons a wolf to be a faithful and loyal servant.
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