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Druid Spells - Level Six
Bear's Endurance, Mass

Level: Cleric 6, Druid 6, Sorcerer 6, Wizard 6
School: Transmutation
Casting Time: 1 Standard Action
Range: Close (25')
Duration: Level x 10 Rounds
Components: Verbal, Somatic
Spell Resistance: No
Saving Throw: None

Grants a number of targets equal to the caster's level and within a 15' radius (3 squares) a +4 enhancement to Endurance.


Bull's Strength, Mass

Level: Cleric 6, Druid 6, Sorcerer 6, Wizard 6
School: Transmutation
Casting Time: 1 Standard Action
Range: Close (25')
Duration: Level x 10 Rounds
Components: Verbal, Somatic
Spell Resistance: No
Saving Throw: None

Grants a number of targets equal to the caster's level and within a 15' radius (3 squares) a +4 enhancement to Strength.


Cure Light Wounds, Mass

Level: Bard 5, Cleric 5, Druid 6
School: Conjuration
Casting Time: 1 Standard Action
Range: Close (25')
Duration: Instantaneous
Components: Verbal, Somatic
Spell Resistance: Yes
Saving Throw: Will Save

Cure one creature per caster level using positive energy. Creatures should be within 30' (6 squares) of each other. Cures 1d8 points of damage +1 point per caster level (to a maximum of +5). Against undead creatures, the spell deals damage rather than curing them.


Eagle's Splendor, Mass

Level: Cleric 6, Druid 6, Sorcerer 6, Wizard 6
School: Transmutation
Casting Time: 1 Standard Action
Range: Close (25')
Duration: Level x 10 Rounds
Components: Verbal, Somatic
Spell Resistance: No
Saving Throw: None

Grants a number of targets equal to the caster's level and within a 15' radius (3 squares) a +4 enhancement to Charisma.


Owl's Wisdom, Mass

Level: Cleric 6, Druid 6, Sorcerer 6, Wizard 6
School: Transmutation
Casting Time: 1 Standard Action
Range: Close (25')
Duration: Level x 10 Rounds
Components: Verbal, Somatic, Material, Focus
Spell Resistance: No
Saving Throw: None

Grants a number of targets equal to the caster's level and within a 15' radius (3 squares) a +4 enhancement to Wisdom.