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Ranger Spells - Level Two
Barkskin

Level: Druid 2, Ranger 2
School: Transmutation
Casting Time: 1 Standard Action
Range: Touch
Duration: Level x 100 Rounds
Components: Verbal, Somatic, Focus
Spell Resistance: No
Saving Throw: None

Grants the target a +2 bonus to Armor Class, with the bonus increasing by +1 for every 3 caster levels above 3rd to a maximum of +5.


Bear's Endurance

Level: Cleric 2, Druid 2, Ranger 2, Sorcerer 2, Wizard 2
School: Transmutation
Casting Time: 1 Standard Action
Range: Touch
Duration: Level x 10 Rounds
Components: Verbal, Somatic
Spell Resistance: No
Saving Throw: None

The target creature's Constitution is increased by +4.


Bull's Strength

Level: Cleric 2, Druid 2, Ranger 2, Sorcerer 2, Wizard 2
School: Transmutation
Casting Time: 1 Standard Action
Range: Touch
Duration: Level x 10 Rounds
Components: Verbal, Somatic
Spell Resistance: No
Saving Throw: None

The target creature's Strength is increased by +4.


Cure Light Wounds

Level: Bard 1, Cleric 1, Druid 1, Paladin 1, Ranger 2
School: Conjuration
Casting Time: 1 Standard Action
Range: Touch
Duration: Instantaneous
Components: Verbal, Somatic
Spell Resistance: Yes
Saving Throw: Will Save

Cure a creature using positive energy. Cures 1d8 points of damage +1 point per caster level (to a maximum of +5). Against undead creatures, the spell deals damage rather than curing it.


Hold Animal

Level: Druid 2, Ranger 2
School: Enchantment
Casting Time: 1 Standard Action
Descriptor: Mind-Affecting
Range: Medium (100')
Duration: Level x 1 Rounds
Components: Verbal, Somatic
Spell Resistance: Yes
Saving Throw: Will Save

The target animal is paralyzed for the duration of the spell.


Owl's Wisdom

Level: Cleric 2, Druid 2, Paladin 2, Ranger 2, Sorcerer 2, Wizard 2
School: Transmutation
Casting Time: 1 Standard Action
Range: Touch
Duration: Level x 10 Rounds
Components: Verbal, Somatic, Material, Focus
Spell Resistance: No
Saving Throw: None

The target creature's Wisdom is increased by +4.


Summon Nature's Ally II

Level: Druid 2, Ranger 2
School: Conjuration
Casting Time: Full-round Action
Range: Close (25')
Duration: Level x 1 Rounds
Components: Verbal, Somatic, Focus
Spell Resistance: No
Saving Throw: None

Summons a small earth elemental to be a faithful and loyal servant.